"damages enemies when they touch them"
The Spinning Spikes are one of the two final upgrades on the Spike path, the other being Poison Spikes.
Technical
- Spinning Spikes are unlocked at age 9 only if Greater Spikes were chosen earlier at Age 5.
- Spinning Spikes deal 45 damage to the enemy Player or Mob that touches it.
- Spinning Spikes cost 30 and 25 each.
- The limit on Spinning Spikes is 15.
- Enemies who touch Spinning Spikes are repelled backward.
Strategy
Using
- Use Spinning Spikes the same way you would use normal Spikes, only to greater effect.
- Keep in mind that Spinning Spikes cost more Resources than Spikes or Greater Spikes so you will need more resources depending on how many you place.
- Trap a Bull or other Hostile Mob using a Pit Trap, then place a Spinning Spike next to it to kill it fast, or use one to make a dam in the river and trap it like that, and it will perish without you having to lift a finger.
- You can do an instakill by quickly pressing the spike button or the hotkeys. (You just have to hit a player, and then quickly place a spike.)
- If you wish to run away from an opponent, try placing a spike when they are near. The high damage will help scare them off.
- If you have a strong primary such as Polearm, or Katana, then equip Bull Helmet. Hit your opponent, then quickly place a Spinning Spike. They will instantly die unless they have the Soldier Helmet equipped. If this is the case, you may attempt to quickly equip Turret Gear.
Against
- Avoid being trapped in a cage of Spinning Spikes. This will lead to you ricocheting around and dying quickly.
- Soldier Helmet can greatly reduce the damage Spinning Spikes do to you.
- Place down a Blocker so your opponent can't use them.
Trivia
- The Spinning Spikes are the only structures that have an animation except for the Windmills and Turret.
- The Spinning Spike's image is the same as the Greater Spike's, but the Spinning Spike spins.
- Spinning Spikes do not push someone further away than normal Spikes.
- Spinning Spikes can kill a Player in the same number of hits has Greater Spikes, similar to the way that Katana can kill somebody in the same number of hits as Short Sword.
History
- 1.4 - Undid change in version 1.3 because of another high demand
- 1.3 - Due to high demand, spinning spikes no longer damaged players who weren't moving
- 0.896 - Nerfed damage to 45
- 0.894 - Added Spinning Spikes, which dealt 50 damage.
Structures |
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Walls |
Spikes |
Poison Spikes • Spinning Spikes |
Pads |
Windmills |
Other |