"damages enemies when they touch them"
The Spinning Spikes are one of the two final upgrades on the Spike path, the other being Poison Spikes.
Technical[]
- Spinning Spikes are unlocked at Age 9, only if Greater Spikes were chosen earlier at Age 5.
- Spinning Spikes deal 45 damage to the enemy Player or Mob that touches it.
- Spinning Spikes cost 30 and 25 each.
- The limit on Spinning Spikes is 15.
- Enemies who touch Spinning Spikes are repelled backward.
Strategy[]
Using[]
- Use Spinning Spikes the same way you would use normal Spikes, only to greater effect.
- Keep in mind that Spinning Spikes cost more Resources than Spikes or Greater Spikes so you will need more Resources depending on how many you place.
- Trap a Bull or other Hostile Mob using a Pit Trap, then place a Spinning Spike next to it to kill it fast, or use one to make a dam in the River and trap it like that, and it will perish without you having to lift a finger.
- You can do an instakill by equipping Bull Helmet quickly placing the Spinning Spike, after that hit your enemy with a weapon that does 55 damage or more.
- If you wish to run away from an opponent, try placing a Spinning Spike when they are near. The high damage will help scare them off.
- If you are skilled at spamming, you can spam them on clans and kill many people.
Against[]
- Avoid being trapped in a cage of Spinning Spikes. This will lead to you ricocheting around and dying quickly. Try placing pit traps or spikes behind to increase area and block off some area so that you can escape.
- The Soldier Helmet can greatly reduce the damage Spinning Spikes do to you (you get dealt 34 instead of 45).
- Place down a Blocker so your opponent can't use them.
- Use a weapon with high knockback so that your opponent can't place the spikes near you.
Trivia[]
- The Spinning Spikes are the only Structures that have an animation except for the Windmills and Turret.
- The Spinning Spike's image is the same as the Greater Spike's, but the Spinning Spike spins.
- Spinning Spikes do not push someone further away than normal Spikes.
- Spinning Spikes can kill a Player in the same number of hits as Greater Spikes, similar to the way that Katana can kill somebody in the same number of hits as Short Sword.
History[]
- 1.4 - Undid change in version 1.3 because of another high demand
- 1.3 - Due to high demand, spinning spikes no longer damaged players who weren't moving
- 0.896 - Nerfed damage to 45
- 0.894 - Added, and they dealt 50 damage.
Structures |
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Walls |
Spikes |
Poison Spikes • Spinning Spikes |
Pads |
Windmills |
Other |