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Changelog

The changelog as of Version 1.7.0

This is the Changelog for MooMoo.io, with minor updates and/or tweaks from the original. If you prefer the completely default and untouched version of the changelog, click here.

1.7.0 (25/11/2018):

> Increased move Speed for Assassins Gear

> Lowered Assassin Gear Price to 20000

Secret Updates

> Reduced time for Assassin gear to take effect from 1.5 seconds to 1 second.

1.6.9 (24/11/2018):

> Several Hack Fixes (Temporary)

> Replaced Pizza with Cheese Wheel (thanks to Jhonxay)

> Reduced Food Cost of Cheese Wheel from 30 to 25

> Added Gold, Ruby and Diamond Variants for Musket & Mc Grabby (Musket Sprites were placed in the wrong location, thus don't render in-game)

> 3 New Hats with new abilities (Pumpkin, Bloodthirster, Assassin Gear)

> Added new Skin Colors (Black, Pink, Blue, and Green)

> Increased Turret Gear movement speed (50% to 70%)

> Increased Firerate for Repeater Crossbow (300 milliseconds to 230 milliseconds)

> Updated Wolf Sprites (Wolf and MOOFIE)

> Added Emerald Weapons (Heals on hit) (Thanks to MonsterBot!!!!) (Not found in code, but sprites found)

> Changed Teleporter limit to 2

> Updated Certs

Secret Updates

> Replaced Bushido Armor with Dark Knight. Functionally Identical, but different image files.

Bugs

> Your health bar doesn't display damage taken (fixed)

> You cannot purchase Pumpkin, Bloodthirster, Dark Knight and Assassin Gear. (fixed)

> You can only place one Teleporter, even though it still labels that you can place two (fixed)

1.6.8 (27/10/2018):

> Hack Fixes

> Added Secret Weapon (Not yet found in code, probably a joke)

> Updated Ads

1.6.7 (22/10/2018):

> You can no longer build inside Blocker

> Added Musket Back

> Minor Bug Fixes

1.6.6 (12/09/2018):

> Fixed some server crashes

> Fixed Teleporter 1/1 glitch

> Added new Weapon: Mc Grabby

> Increased Blocker Build Limit

> You can now build inside your own Blocker zone

> Fixed some more hacks


1.6.5 (6/09/2018):

> Fixed some hacks

1.6.4 (31/08/2018) Birthday Update:

> Ruby Weapons are now easily unlockable like the rest. No one found the secret

> Ruby Weapons Deal Bleed Damage over time

> Removed Some Settings

> Updated Cert (Does Not Exist)

> Removed Igor (Does Not Exist)

> Added Cheese Wheel (Does Not Exist)

> Added Teleporter (Teleports you to a random point on the map)

> Nerfed Monkey Tail Speed a bit (1.4x to 1.35x speed)


1.6.3 (2/07/2018):

> Added ping display, enable it at the bottom of the settings panel

> Added automatic error reporting so we can catch errors faster


1.6.2 (29/06/2018):

> Added back sandbox servers (now at sandbox.moomoo.io)

> Fixed bug that would make screen bright and stop working

> Reduced frequency of players joining full servers

1.6.1 (26/06/2018):

> Experimental servers are temporarily disabled, they will be back tomorrow!

> HTTPS support

> Faster load times by caching images

> Server list now updates on death

> New party key format (Now like "\?server=12:1:0" rather than "/?party=45.63.90.79")

> Invalid party keys are handled smoother

> Bug fixes

1.6 (19/06/2018):

> Reduced Blocker Range

> Fixed Blocker Render Issue

> Added Thief Gear (Steals half a players gold when you kill them)

> Added Ruby Weapons (Must be earned) *This was a joke, similar to the original Diamond Weapons update*

> Added Stick (Good for farming but does almost no damage)


1.5 (18/06/2018):

> Increased Blocker Limit to 2

> Buffed Wood Wall HP to 380 (+30)

> Sid & Vince only appear on special occasions now

> Treasure now gives less gold (Now ???, from 20K)

1.4 (18/06/2018):

> Reverted Spikes changes (don't say I didn't try)

> Added Blocker (Blocks any building in a certain area)

> Added Krunker.io Banner

1.3 (18/06/2018):

> Spikes now can't hurt you if you aren't moving (Fixes trap spike meta)

> Turret Gear slows you down more

> Vince & Sid now roam around the map

1.2 (8/06/2018):

> Turret Gear now Slows you down a lot

1.1 (16/05/2018):

> Add Treasure Chest to Boss arena (Drops 20000 Gold)

> Fixed Repeater Crossbow upgrade path

> MOOSTAFA now Drops 10000 Gold

> Buffed MOOSTAFA HP

> Reduced MOOSTAFA Speed

> Added Turret Gear

> Increased Daggers Damage to 20

> Improved Boss AI

> MOOSTAFA can now break walls

> Added Spawn Delays to Bosses

> Added Wolf Companion to Arena

> Pizza now Heals 30 health instantly and another 50 over 5 seconds (Also cures poison)

> Boost pads now have less health so they are easier to break again

1.0 (15/05/2018):

> Reduced Monkey Tail DMG even more

> Fixed Bat Hotbar position

> Slightly Reduced Bat Range

> Apple Basket now Regens Health

> Added 2 new Cosmetic Hats

> Buffed Healing pad to heal 15 per second

> Added Diamond Bat

> Added Sapling (Allows you to farm wood)

> Removed Fish (*This was a Joke*)

> Quack is now immune to traps

> Increased Tribe Name Max Length

> Removed Menu Sounds

> Added Pizza

> Performance Optimizations

> Added Daggers Weapon

> Added new Boss to Desert

Secret Update 15/05/2018

> Buffed Bat Damage to 20

> Fixed Turrets being placed on Water Glitch from 0.9

> Removed Stone Shield

0.9 (12/05/2018):

> Buffed Repeater Crossbow DMG

> Added Stone Shield

> Ass is no longer a swear word

> Monkey Tail now has an effect (super speed lower damage)

> Added Bat weapon (Good for crowd control)

> Added Power Mill upgrade (Even faster windmill)

> Added Back dev.moomoo.io server

> Added new Cow Names

> Changed Max Age to 100

> Gold and Diamond Variants are now earned faster

> Snow slows you down more now

0.897 (18/12/2017):

> Replaced Musket with Repeater Crossbow

> Made Wolves more Common

> Updated Discord Link

> Updated Diamond Weapon Sprites (thanks to eXistenZ)

Secret Updates

> Now says "MOOMOO 2 is in the works" on the Changelog

0.896 (12/3/2017):

> Reduced Polearm Attack Speed

> Reduced Polearm Move Speed

> Added Knockback to Polearm

> Fixed placing Turret on water bug

> Fixed Discord Link

> Reduced Spinning Spike Damage to 45

> Changed Pit Trap HP to 500

> Reduced Damage Great Hammer does to Players and Animals to 10

> Added Diamond Spear Sprite

> Buffed Soldier Helmet (25% Reduction, from 20%)

Secret Updates

> Reduced Greater Spikes Damage to 35

0.895 (12/2/2017):

> Reduced Angel Wings to 3 Health Perk Tick (From 4)

> Increased Bull Helmet Bleed Effect (From 4 to 5)

> Reduced Diamond Weapon Damage from +20% to +18%

> Bull Helmet now slows movement a bit

> Reduced Polearm Attack speed a bit

> Reduced Pit Trap HP from 700 to 400

0.894 (12/1/2017):

> Added Menu Music

> Updated Discord Link

> Added Spinning Spikes Upgrade to Age 9 (Alternate to Poison Spikes, 50 DMG)

> Added Spear Weapon to Age 2 (Big Range slow attack and movement)

> Increased Number of Wolves

> Reduced Wolf Damage (From 10 to 8)

> Increased Bully Size

> Added Chicken (Very Rare animal that drops 2000 gold when killed. Its really fast. Called Duck in the official changelog)

0.893 (11/3/2017):

> Fixed Starting with Stone Walls Issue

Secret Updates

> Removed the Diamond Weapon Entry in 0.891

0.892 (11/1/2017)

> You now spawn with Stone Wall and Greater Spikes (this was a glitch) (Displayed as "Adjusted Item System (It will be easier to add new Items now)")

> Actually Added Diamond Weapons (10K Resources, +20% DMG)

0.891 (10/19/2017):

> Increased Wall Limit from 20 to 30

> Added Wolf

> Reduced Wood Wall Cost from 20 to 10 Wood

> Increased Tree Size a bit

> Reduced Boost Pad Cost to 10 Stone and 5 Wood

> Gold Weapons are now Easier to get (4.5k resources, instead of 10k)

> Added Diamond Weapon Variants (Not Really, and in 0.893, this entry was removed)

Secret Update (10/2/2017):

> Created Shield 2 Game File. Like all items added after v0.82, it doesn't have a gold file.

0.89 (10/09/2017):

> Moved Spawn Pad down one age.

> Fixed Discord Link.

> Fixed Bull Helmet damage bug

> Buffed Angel Wings (from 2 to 4 HP)

> Adjusted Menu Display

> Follow to Start with more resources (+100 of Wood, Stone, Food, and Gold)

Secret Updates

> Now the Healing/Damage numbers now calculate per second. Taking and Healing 4 HP in 1 second with Angel Wings/Bull Helmet now shows no number. Healing 3 HP from Medic Gear, and 4 HP from Angel Wings at the same time will display as you healed 7 HP

0.88 (11/09/2017):

0.87 (16/08/2017):

  • Added Accessories
  • Added New Hats
  • Added Food Spam Prevention
    • Applies Shame!
  • Tweaked Musket
    • Does 50 DMG (+5)
    • Moves ?? MPS (- A lot)
    • Fires every 1.5 Seconds (+ A Lot to Delay)
  • Fixed the Hide Chat function when the store is opened
  • Updated Several Sprites
    • Unknown Hats
    • Unknown Animals
  • Reduced Tank Gear Cost to 15,000 (-5,000)
  • Added Hat 12 P and Hat 14 P Game Files, Used for Spike Gear and Windmill Hat Respectively in stores.

0.86 (14/08/2017):

> Changed Demolisher Armor effect and name (Barbarian Armor, Knockback on enemies that attack you)

> Added new Hats: Tank Gear (Hat 40), Windmill Hat (Hat 14), Enigma Hat (Vanity), Blitz Hat (Vanity)

> Buffed Spike Gear

> Added new Skin Color (Green)

> Changed Spike Gear Design

> Buffed Booster Hat

> Buffed Plague Mask (Mask Poison has 1 Second Longer Duration)

> Fixed Platform bug where they can't be placed in water

> Nerfed Musket move Speed

> Reduced Musket Damage to 45

> Moved Musket to Age 9 (Will change this again later) (A glitch caused Sidney de Vries to have to move this here)

Secret Updates

> Removed Red Skin Color

0.85 (5/08/2017):

> Added several new Hats (IDs 30 and 32-41, 33-34 and 39-41 Unreleased, All released Vanity except Musketeer Hat/Hat 32)

> Added Musket Weapon to Bow path (Doesn't have Gold Variant)

> Added Poison Spikes Upgrade

> Adjusted Fish hat sprite

> Buffed Healing Pad (Heals 12 HP instead of 5)

> Fixed some issues with Video Ads

> Reduced Bandwidth

Secret Updates

> You No Longer need to click Free to buy Free Hats

> Your items no longer automatically upgrade when you get a new variant, like Spikes, will stay Spikes when you select Greater Spikes.

> Added Shotgun Game File, which was actually used in Foes.io.

0.84 (29/07/2017):

> Fixed Issues with Video Ads

> Added Healing Pad to Age 8

> Gold Weapons that's base damage is not a multiple of 10's +10% Damage Rounds Up instead of Down)

> Optimized Server Side Code

0.83 (13/07/2017):

> Gold Weapons do 10% More Melee Damage now

> Reduced Server Size to Reduce Lag (Max Players is now 40, from 50)

> Optimized Server Side

> Added Video Ads

Secret Updates

> Significantly increased server count

Secret Update (Unknown Date, Between 0.82 and 0.83):

> Slightly Reduced the number of servers

0.82 (23/06/2017):

> Optimized Server Performance

> Added Gold Weapon Variants (Earned by gaining 10,000 resources with the tool)

> Fixed Collision issue with Boost Pads

0.81 (20/06/2017):

> Reverted Healing Changes

0.80 (20/06/2017):

> Fixed Weapon Rotation

> Optimized Some Server Code

> Added new Cow Names

> Added new Skin Color (Red)

> Added Flipper Hat

> Buffed Castle Walls

> Eating Food now Regenerates Health over time (To counter auto heal spammers)

> Pressing C adds a marker to the minimap (Max: 1)

0.79 (11/06/2017)

> Added River to middle of map

> Walking in Water slows you down (unless you stand on a platform)

> Walking in the river also pushes you towards the Right Border (Unmentioned)

> Platform Can be Built in Water

> Increased Platform Limit

> Reduced Platform Health and Cost

> Map Border now Renders on top of everything else (As a grey section)

> Reduced Number of Bulls a bit

> Made Map Larger

> Adjusted AI behavior

0.78 (6/06/2017)

> Fixed Discord Link

> Optimized Server Side

> Reduced Packet Size

> Reduced Bandwidth

> Bulls are More Common now

> Increased View Radius of Bulls a bit

> Renamed Black Bull to Bully

> Turrets now Target Hostile AI

> Poison now works on AI

Secret Updates

> Renamed Big Bull to Bull

0.77 (4/06/2017)

> Made Black Bull larger and Stronger

> Added Platform (Stand on it to shoot over certain obstacles)

> Optimized Server Side

> Reduced Client Side input Lag

> Added Skin Color Selector to Menu

> Made Animal Hats Free (Until they get passive ability) (You still need to click buy, but price is "Free")

0.76 (31/05/2017)

> Added Rare Black Bull

> Increased Knockback from Bulls

> Adjusted Bull AI again

> Fixed Bug with Bull AI

> Added Leave Confirmation when closing Tab (Doesn't Work)

> Updated All Hat Sprites

> Added Animal Cosmetic Hats (Moo Head and Pig Head)

0.75 (25/05/2017)

> Adjusted Bull AI

> Nerfed Samurai Helmet a bit

> Added Sandbox Servers (Experimental 1-10, at the  bottom of server list. Everything is free, with infinite placing limit. Very High Paced)


0.74 (23/05/2017)

> Added Bulls (200 Food, 1,000 Gold, 20 Damage, 1,800 HP)

> Added Desert Biome (No Trees but more Stone) (Stone replaces Trees, Cactus replaces Bushes)

> Added Cactus Plant to Desert (Works like a spike and Gives Food) (35 Damage)

> Adjusted Animal Collision Boxes

> Updated Menu Guide

> Fixed Bug with AI turn Behavior

> Optimized Server Send Loop

0.73 (21/05/2017)

> Fixed Several Server Issues

> Optimized Server Loop

> Added Kill counter

> Released Android and IOS version

> Reduced Food Gained from animals (About Half)

0.72 (15/05/2017)

> Added Pigs (Slower but more HP (800 HP, 150 Food, 200 Gold)

> Reduced Emp Helmet Speed

> Defaults to native resolution only on mobile devices

> Fixed issue with ads displaying in middle of the game

> Fixed issue with not being able to control on older mobile browsers

> Fixed Loading issue

0.71 (14/05/2017)

> Cows run away a bit faster

> Optimized server

> Improved Mobile Support

> Fixed issues with Android Mobile Support

> Added More Cow Names

> Cow Names are now the same for all players

0.70 (13/05/2017)

> Added AI Cow (More animals and monsters coming soon) (500 HP, 100 Food, 150 Gold)

> Optimized Server Loop

> Updated Resource Icons

> Added Emp Helmet Back (You now move slower while wearing it)

> Buffed Turret Firerate

> Fixed Chat test case issue

> You can now keep moving while selecting hats

> Increased Turret Cost a bit (+50 Wood, +50 Stone)

> Fixed Minor Bugs on Server

0.69 (10/05/2017)

> You can now have 2 Turrets

> Removed Emp Helmet for now

> Reduced Turret Damage

> Increased Windmill Limit

> Increased Wall Limit

> Increased Bundle Timeout

> Fixed Screen Offset Issue

> Optimized Server Collisions

0.68 (10/05/2017)

> Added New Hats

> Added New Weapons to Age 8 (Displays as "Age 7", But is Katana, Great Axe, and Crossbow)

> Added Castle Walls Back (Castle Walls have Increased HP and Cost than before)

> Arrows Can now Damage/Destroy Wood Walls

> Added Chat Button (Enter Still Works)

> Added UI Icons

> Fixed Random Disconnects

> Fixed clan invite bug where they don't show after you get kicked

> Added Mobile Support

> Buffed Arrow Damage

> Increased Arrow Cost a bit

> Reduced Great Hammer move Speed

> Reworked party UI

> Added reload button on a disconnected screen

> Now uses native resolution by default

Secret Updates

> Renamed Old Great Axe to Hand Axe

0.67 (3/05/2017)

> Optimized Collision Logic on server

> Optimized Server CPU again

> Buffed Plague Mask again (4 Damage to 5 Damage,a longer delay between though)

0.66 (3/05/2017)

> Optimized Server Loop

> Reduced Bandwidth

> Added Server Buffer to Limit to there is room for party members

> Fixed Loading... Issue

0.65 (2/05/2017)

> Minimap Updates more Smoothly now

> Player with Most Kills has a Skull icon next to their name (More icon achievements soon)

> Tribe Members can now Ping the Map to alert other tribe members (R key)

> Added Healing Numbers

> Added Share Button

> Increased Turret HP

> Fixed Order of Requirements on Turret

> Bull Helmet Drains more health now

> Raised Max Age to 60

> Minor Optimizations on Server

0.64 (1/05/2017)

> Increased Map Size

> Optimized Server Side Game Loop

> Buffed Bull Helmet Damage (+??% to +50%)

> Increased Bull Helmet Health Drain (?? to 4)

0.63 (3/04/2017)

> Reduced Damage Effect on Bull Helmet

> Fixed Crown Display

> Reduced Damage of Plague Mask (?? to 4)

0.62 (3/04/2017)

> Fixed Turret Randomly shooting

> Clan Leader has Crown Icon above name

> Increased Turret Projectile Speed

> Changed Great Hammer to Secondary

> Reduced Great Hammer move speed

> Majorly Changed Honeycrisp Hat Sprite

> Added new Hats (Bull Helmet?, Anti Venom Gear? ???)

> Added delta limit on the server

> Added more effects to some Hats

> Upgraded Loadbalancer Server

> Adjusted Miners Helmet Effect

Secret Updates

> Renamed Honeycrisp Hat to Medic Gear. Still is functionally identical

0.61 (29/04/2017)

> Increased Map Size a bit

> Reset Turret Limit to 1

> Increased Turret Damage to 30 (Displays as 1)

0.60 (29/04/2017)

> You can now Place 2 Turret

> Added effects to some hats (Renamed Pin Hat to Emp Helmet, and gave it an effect)

> Gave Miners Helmet an effect

> Increased Plague Mask Price

> Fixed Game Freeze Issue

> Fixed Projectiles going through walls

> Improved Master Server performance

> Decreased Turret Bullet Speed a bit

> You now earn more gold from gold mines

0.59 (28/04/2017)

> Added Turret to Age 7 (Work in Progress)

> Buffed Booster Hat Speed: From 1.15 to 1.16

> You can now lock rotation with the X key

> Added Poison logic (Will be used for some plants in the future) (Can shoot over walls but not windmills)

> Fixed Projectile Distance Bug

> Added Death Fadeout Delay

> Added new Hats (Plague Mask, Pin Hat)

> Added Keypress Checks

0.58 (28/04/2017)

> Fixed rotation lerp issue

> Added more Anti Hack Stuff

> Reduced Load time a bit

0.57 (27/04/2017)

> Fixed Bug with Damage Numbers

> Fixed Mobile issue with touchscreen devices

0.56 (27/04/2017)

> Optimized Stuff on Server Side

> Added Basic Mobile Support

> Added Damage Numbers

> Added some more Anti-Hack Stuff (Sorry Modders)

> Adjusted File Obfuscation

> Added Basic Settings Menu

> Moved some of the UI elements around

> Adjusted UI Padding/Spacing

> Fixed render order for chat messages

> Added anim lib

0.55 (26/04/2017)

> Removed weapon switch delay

0.54 (25/04/2017)

> Fixed Food Spam while Switching Items Issue

> Nerfed Marksman Cap a bit

> You can now quickly select the food item with the Q key

0.53 (24/04/2017)

> Fixed Shield Projectile Bug

> Optimized some minor things on the server side

> Fixed Bug Where Arrows go through players

> Added Weapon Swap Animation and a slight delay

> Fixed Health Bar Display Issue

> Buffed Great Hammer Damage to Buildings

> Arrows now Cost 2 wood

> Reduced Bow Damage

> Added Shield Item

> Optimized Arrow Collisions

> Increased Bow Firerate

> Fixed Items outside of map issue

> Nerfed Spike Gear Dmg

> Spike Gear Now Only Works on melee attacks

> Increased Marksman Cap Projectile Speed and Range

> Optimized Collisions

> Adjusted Weapon & Tool Info UI

> Changed Great Hammer Sprite

> Added new Featured Youtubers

0.52 (22/04/2017)

> Increased Wall Limit

> Increased Spikes Limit

> Fixed arrow Bug where they randomly disappear

> Fixed bug where some bushes gave more food than they should


0.51 (21/04/2017)

> Reduced Speed a bit

> Optimized Collisions on Server Side (Should reduce Lag)

> Optimized Server Loop

> You can now push other players when walking into them

0.50 (20/04/2017)

> Fixed All Server Player Count

> Reduced Movement Speed

> Bow now Consumes 5 wood instead of 10

> Adjusted Wall Collisions

> Killing now awards you points based on the age of the player you killed (100*Player Age)

0.49 (20/04/2017)

> Updated Great Hammer Sprites

> Adjusted Movement Physics

> Fixed deceleration issue

> Optimized Physics loop

> Adjusted Boost Pads and knockback physics

> Fixed Server Selector and Party System

> Added youtube button

0.48 (19/04/2017)

> Added More Servers (Server should be able to hold more players soon)

> Made Map a bit Larger

> Fixed Server Issues

> Reduced Bush Gear Cost

> Increased Booster Hat Speed

> Increased Honeycrisp Health Regen

> Fixed server full issue on auto join

> Increased Bow Firerate a bit

> Added Region Based player Count

0.47 (18/04/2017)

> Fixed Max Server Player Count to 50

> Optimized Score Loop on the server (Reduces CPU usage on Server)

> Removed Goldfish

> Fixed issue with rotation interpolation

0.46 (18/04/2017)

> Added stat to Marksman Cap

> Added Server Selector to Main Menu

> Increased Arrow Cost to 10 Wood

> Increased Arrow Damage

> Fixed some Issues with Swing Animation

> Fixed server crash exploit

> Added Max Server Count to Server List

0.45 (17/04/2017)

> Bow now consumes 5 wood per shot

> Added new Servers in More Regions

0.44 (15/04/2017)

> Adjusted Server Size

> Adjusted Bow Move Speed

0.43 (14/04/2017)

> Moved to new Server Provider

> Optimized Send Loop on Server

0.42 (13/04/2017)

> Increased Bow Damage

> Reduced Arrow Speed

> Arrows now shoot over: Pit traps and Boost pads

> Fixed Bow knockback direction

0.41 (13/04/2017)

> Added Bow weapon (Work in Progress)

> Added Great Hammer (Good for destroying structures)

> Added Dialog when you leave

> Added projectile logic

> Fixed Weapon Animation issues

> Updated all Weapon and Tool Graphics

> Buffed Samurai Helmet attack speed

> Increased Short Sword Range a bit

> Killing a Player Gives you 10% of their Gold

> Reduced Packet Size (Server --> Client)

> Increased Death Marker Size

0.40 (11/04/2017)

> Added Toggle Back (selecting the same item switches back to weapon)

> Buffed Stone Walls Again

> Fixed file access issues

> Added some more script preventions

> Fixed some server issues

0.39 (11/04/2017)

> Fixed hover information for weapons

> Auto Gather now stays when switching items

> Changed Item Placement back

0.38 (10/04/2017)

> Fixed Pit Trap collision box

> Increased Pit Trap Limit to 6

> Added minimap to game display

> Removed Map Button

> Added weapons to the action bar

> Items now stay in your hand when building them

> Moved Mine to Age 5 unlock

> Reduced Boost Pad Cost

> Buffed Stone Wall HP

> Changed Snow Biome Look

> Reduced Winter Cap Cost

> Added mope.io Banner (On Mope.io Changelog it displayed as "-we're doing a test cross-promo with our friends at moomoo.io")

0.37 (9/04/2017)

> (I broke the day/night system. I'm fixing it)

> Added stat to Winter Cap

> Decreased Hitbox of Plants

> Added Snow Biome (Snow particles soon)

> Adjusted overall Look of the game

> Increased move speed

> Optimized server Side Stuff

0.36 (8/04/2017)

> Removed Dash ability

> Reduced Movement Speed a bit

> Nerfed Spike Gear a bit

0.35 (7/04/2017)

> The location of your last death is marked on the map as a red X

> Bug Fixes on Server

> You now Keep your base after death (this allows for better raiding)

> Added Dash to improve combat system (press space)

> Gold Mines now Give more Gold

> Increased Windmill Limit to 6

> Increased default speed

0.34 (7/04/2017)

> Fixed Party system

> Now shows health bar on the bush hat (you and your team only)


0.33 (6/04/2017)

> Added Servers in Asia

> Increased Place Accuracy (even when moving mouse very quickly)

> Fixed some connection issues

> Fixed some issues with Bot Scripts

> Nerfed Soldier Helmet

> Buffed Honeycrisp regen

> Changed Map Icon

> Added new Hats

> Edited Blue Hat (Maybe Winter Cap)

> Adjusted client-side file access

0.32 (5/04/2017)

> Added minimap (You can see you and your tribe mates)

> Adjusted interpolation again

> Buffed Honeycrisp Hat health regen

> Buffed Spike Gear

0.31 (4/04/2017)

> Removed some script loading stuff

> Improved Load Times

> Fixed Spike Gear exploit

> Adjusted Interpolation Code

> Added some extra security on the server side

0.30 (3/04/2017)

> Moved Clan name over

> Added Chat: (Press Enter)

> Added basic profanity filter

> Fixed Right Click issue

> Fixed Keys issue when tabbing out

> Re-Arranged some UI elements

> ESC key now closes store and alliance menu

> Fixed white box layout in the main menu

> Buffed Spike Gear Dmg

0.29 (3/04/2017)

> Minor Changes to Ads

> Performance Improvement

0.28 (1/04/2017)

> Added Gold Ores back

> You now keep some of the resources after death (1/4)

> Added passive effects to some of the Hats

> Added new Hats

> Fixed Great Axe description

> Optimized Collision Checking on Server

0.27 (31/03/2017)

> Adjusted Store Display

> Fixed Spike knockback

> Made night time darker

> Increased Boost Pad Limit

> Increased Pit Trap limit

> Renamed Points to Gold.

> Added Bush Gear

> Reduced Goldfish speed

0.26 (30/03/2017)

> Fixed Getting stuck issue

> Changed Boost Pad a bit

> Fixed some collision issues

0.25 (29/03/2017)

> Added Goldfish

> Buffed Pit Trap HP

> Improved all collisions

> Added Store: (Items are kept after death)

> Added Hats (Created by EatMyApples) (Feel free to submit your own on reddit)

> Increased Spike Knockback a bit

> Removed Castle Walls for now

> Made Great Axe movement speed faster

> Forcing Position in case of lag (reduces rubber banding)

> Made Map Larger

> Added Boost Pad (pushes objects in a certain direction)

> Fixed issue with clan invites

> Fixed Bug with clan creation

0.24 (26/03/2017)

> General Fixes

> Adjusted Interpolation

> Replaced Door with Pit Trap

> Made movement a bit smoother

0.23 (25/03/2017)

> Fixed Jitter

> Added servers in Europe

> Server Optimizations

0.22 (23/03/2017)

> Added Castle Wall Upgrade

> Added Doors

> Fixed some issues on Server

> Optimized client side rendering

> Nerfed Short Sword

> Moved Short Sword and Great Axe to Age 2

> Added Day/Night Cycle (Later, monsters will spawn at night)

> Make Map Larger Again

0.21 (20/03/2017)

> Added kicking function to alliances

> Updated Tribe UI so you can see all Members in a List

> The last name you used is now saved

> Increased Server Size again

> Fixed Keys issue when opening Alliance Menu

> Renamed Alliances to Tribes

> Increased Map Size

> Increased Forest Density

> Disabled Spammy Characters in Tribe Names

> Renamed Score to Gold

> Added Gold Ores around the map.

> Added new Youtubers to List

0.20 (19/03/2017)

> Added Alliances (Top right button in-game. Names must be unique)

> Fixed some issues on the server

> Added new Youtubers to Feature List

> Improved Performance on Server Side


0.19 (17/03/2017)

> You now earn Points when your spikes kill players

> Fixed Server Full Issue (Might still actually be full at times)

> Added team logic on Server

> Added Auto Gather (Press E)

> Reduced Wood Wall cost

> Added new Youtubers to List

> Increased Great Axe Damage

> Increased Great Axe Speed a bit

> Fixed Log Error

> Fixed some Server Disconnect issues

0.18 (15/03/2017)

> Fixed some of the disconnect issues

> Added twitter button

> Fixed Discord Link

> Added more YouTubers to list

> Added Reddit link

0.17 (14/03/2017)

> Added party join links

> Increased Short Sword range

> Added Mine Building (Allows you to mine stone)

> Adjusted combat mechanics a bit; Attacking slows you down a bit

> Fixed Leaderboard score display

> Added more youtubers to the featured list

0.16 (13/03/2017)

  • Weapon/Item Changes
    • Great Axe (now Hand Axe) now gives 8 EXP per resource in stead of 4 EXP
    • Nerfed Short Sword Damage from ?? (Probably 40) to 35
    • Buffed Wood Wall Health from ??? to 350
    • Buffed Stone Wall Health from ??? to 900
    • Reduced Health given from the Cookie from ??? to 40
    • Reduced Health given from the Apple from ??? to 20
  • Added Featured Mootoober selection
  • Increased Player Speed
  • Increased Map Size a lot
    •  ??? Tiles Longer Horizontal (??? Total)
    •  ??? Tiles Vertical (??? Total)
  • Bug Fixes
    • Fixed Spawn Issue

0.15 (11/03/2017)

  • Added Age 2 Upgrades (Weapons)
  • Added Weapon Logic (they can add weapons)
  • Adjusted Leaderboard Size
  • Changed FavIcon
  • Increased Map Size
    • ??? Tiles Longer Horizontal (??? Total)
    • ??? Tiles Vertical (??? Total)
  • Bug Fixes
    • The exact bug fixes are unknown

0.14 (10/03/2017)

> Added hover highlights

> Fixed UI issues

> Added new Items

> You now earn items when you level up (more items and weapons coming soon)

> You can no longer eat food if you have max health

0.13 (10/03/2017)

  • Increased Map Size
    • + ??? Tiles Horisontal
    • + ??? Tiles Vertical
  • Added Idle Timeout
  • Added many upgrades
  • Added Max Age Limit (Age 15)
  • Made it easier to hit Players and Trees
  • Performance Improvement (Unknown)
  • Fixed Bugs
    • Fixed Leaderboard issue
    • Fixed getting stuck on the edge of the map

0.12 (10/03/2017)

> Added XP system

> Fixed Bugs

  • Fixed Image dragging issue in action bar
  • Fixed leaderboard display
  • Fixed freezing issue when getting a kill

0.11 (9/03/2017)

> Optimizations

> Added Age Display

0.10 (9/03/2017)

> Initial Release

Actual Changes:

    • ??? Tiles Horizontal
    • ??? Tiles Vertical
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