This is the Changelog for MooMoo.io, with minor updates and/or tweaks from the original. If you prefer the completely default and untouched version of the changelog, click here.
1.7.0 (25/11/2018):
> Increased move Speed for Assassins Gear
> Lowered Assassin Gear Price to 20000
Secret Updates
> Reduced time for Assassin gear to take effect from 1.5 seconds to 1 second.
1.6.9 (24/11/2018):
> Several Hack Fixes (Temporary)
> Replaced Pizza with Cheese Wheel (thanks to Jhonxay)
> Reduced Food Cost of Cheese Wheel from 30 to 25
> Added Gold, Ruby and Diamond Variants for Musket & Mc Grabby (Musket Sprites were placed in the wrong location, thus don't render in-game)
> 3 New Hats with new abilities (Pumpkin, Bloodthirster, Assassin Gear)
> Added new Skin Colors (Black, Pink, Blue, and Green)
> Increased Turret Gear movement speed (50% to 70%)
> Increased Firerate for Repeater Crossbow (300 milliseconds to 230 milliseconds)
> Updated Wolf Sprites (Wolf and MOOFIE)
> Added Emerald Weapons (Heals on hit) (Thanks to MonsterBot!!!!) (Not found in code, but sprites found)
> Changed Teleporter limit to 2
> Updated Certs
Secret Updates
> Replaced Bushido Armor with Dark Knight. Functionally Identical, but different image files.
Bugs
> Your health bar doesn't display damage taken (fixed)
> You cannot purchase Pumpkin, Bloodthirster, Dark Knight and Assassin Gear. (fixed)
> You can only place one Teleporter, even though it still labels that you can place two (fixed)
1.6.8 (27/10/2018):
> Hack Fixes
> Added Secret Weapon (Not yet found in code, probably a joke)
> Updated Ads
1.6.7 (22/10/2018):
> You can no longer build inside Blocker
> Added Musket Back
> Minor Bug Fixes
1.6.6 (12/09/2018):
> Fixed some server crashes
> Fixed Teleporter 1/1 glitch
> Added new Weapon: Mc Grabby
> Increased Blocker Build Limit
> You can now build inside your own Blocker zone
> Fixed some more hacks
1.6.5 (6/09/2018):
> Fixed some hacks
1.6.4 (31/08/2018) Birthday Update:
> Ruby Weapons are now easily unlockable like the rest. No one found the secret
> Ruby Weapons Deal Bleed Damage over time
> Removed Some Settings
> Updated Cert (Does Not Exist)
> Removed Igor (Does Not Exist)
> Added Cheese Wheel (Does Not Exist)
> Added Teleporter (Teleports you to a random point on the map)
> Nerfed Monkey Tail Speed a bit (1.4x to 1.35x speed)
1.6.3 (2/07/2018):
> Added ping display, enable it at the bottom of the settings panel
> Added automatic error reporting so we can catch errors faster
1.6.2 (29/06/2018):
> Added back sandbox servers (now at sandbox.moomoo.io)
> Fixed bug that would make screen bright and stop working
> Reduced frequency of players joining full servers
1.6.1 (26/06/2018):
> Experimental servers are temporarily disabled, they will be back tomorrow!
> HTTPS support
> Faster load times by caching images
> Server list now updates on death
> New party key format (Now like "\?server=12:1:0" rather than "/?party=45.63.90.79")
> Invalid party keys are handled smoother
> Bug fixes
1.6 (19/06/2018):
> Reduced Blocker Range
> Fixed Blocker Render Issue
> Added Thief Gear (Steals half a players gold when you kill them)
> Added Ruby Weapons (Must be earned) *This was a joke, similar to the original Diamond Weapons update*
> Added Stick (Good for farming but does almost no damage)
1.5 (18/06/2018):
> Increased Blocker Limit to 2
> Buffed Wood Wall HP to 380 (+30)
> Sid & Vince only appear on special occasions now
> Treasure now gives less gold (Now ???, from 20K)
1.4 (18/06/2018):
> Reverted Spikes changes (don't say I didn't try)
> Added Blocker (Blocks any building in a certain area)
> Added Krunker.io Banner
1.3 (18/06/2018):
> Spikes now can't hurt you if you aren't moving (Fixes trap spike meta)
> Turret Gear slows you down more
> Vince & Sid now roam around the map
1.2 (8/06/2018):
> Turret Gear now Slows you down a lot
1.1 (16/05/2018):
> Add Treasure Chest to Boss arena (Drops 20000 Gold)
> Fixed Repeater Crossbow upgrade path
> MOOSTAFA now Drops 10000 Gold
> Buffed MOOSTAFA HP
> Reduced MOOSTAFA Speed
> Added Turret Gear
> Increased Daggers Damage to 20
> Improved Boss AI
> MOOSTAFA can now break walls
> Added Spawn Delays to Bosses
> Added Wolf Companion to Arena
> Pizza now Heals 30 health instantly and another 50 over 5 seconds (Also cures poison)
> Boost pads now have less health so they are easier to break again
1.0 (15/05/2018):
> Reduced Monkey Tail DMG even more
> Fixed Bat Hotbar position
> Slightly Reduced Bat Range
> Apple Basket now Regens Health
> Added 2 new Cosmetic Hats
> Buffed Healing pad to heal 15 per second
> Added Diamond Bat
> Added Sapling (Allows you to farm wood)
> Removed Fish (*This was a Joke*)
> Quack is now immune to traps
> Increased Tribe Name Max Length
> Removed Menu Sounds
> Added Pizza
> Performance Optimizations
> Added Daggers Weapon
> Added new Boss to Desert
Secret Update 15/05/2018
> Buffed Bat Damage to 20
> Fixed Turrets being placed on Water Glitch from 0.9
> Removed Stone Shield
0.9 (12/05/2018):
> Buffed Repeater Crossbow DMG
> Added Stone Shield
> Ass is no longer a swear word
> Monkey Tail now has an effect (super speed lower damage)
> Added Bat weapon (Good for crowd control)
> Added Power Mill upgrade (Even faster windmill)
> Added Back dev.moomoo.io server
> Added new Cow Names
> Changed Max Age to 100
> Gold and Diamond Variants are now earned faster
> Snow slows you down more now
0.897 (18/12/2017):
> Replaced Musket with Repeater Crossbow
> Made Wolves more Common
> Updated Discord Link
> Updated Diamond Weapon Sprites (thanks to eXistenZ)
Secret Updates
> Now says "MOOMOO 2 is in the works" on the Changelog
0.896 (12/3/2017):
> Reduced Polearm Attack Speed
> Reduced Polearm Move Speed
> Added Knockback to Polearm
> Fixed placing Turret on water bug
> Fixed Discord Link
> Reduced Spinning Spike Damage to 45
> Changed Pit Trap HP to 500
> Reduced Damage Great Hammer does to Players and Animals to 10
> Added Diamond Spear Sprite
> Buffed Soldier Helmet (25% Reduction, from 20%)
Secret Updates
> Reduced Greater Spikes Damage to 35
0.895 (12/2/2017):
> Reduced Angel Wings to 3 Health Perk Tick (From 4)
> Increased Bull Helmet Bleed Effect (From 4 to 5)
> Reduced Diamond Weapon Damage from +20% to +18%
> Bull Helmet now slows movement a bit
> Reduced Polearm Attack speed a bit
> Reduced Pit Trap HP from 700 to 400
0.894 (12/1/2017):
> Added Menu Music
> Updated Discord Link
> Added Spinning Spikes Upgrade to Age 9 (Alternate to Poison Spikes, 50 DMG)
> Added Spear Weapon to Age 2 (Big Range slow attack and movement)
> Increased Number of Wolves
> Reduced Wolf Damage (From 10 to 8)
> Increased Bully Size
> Added Chicken (Very Rare animal that drops 2000 gold when killed. Its really fast. Called Duck in the official changelog)
0.893 (11/3/2017):
> Fixed Starting with Stone Walls Issue
Secret Updates
> Removed the Diamond Weapon Entry in 0.891
0.892 (11/1/2017)
> You now spawn with Stone Wall and Greater Spikes (this was a glitch) (Displayed as "Adjusted Item System (It will be easier to add new Items now)")
> Actually Added Diamond Weapons (10K Resources, +20% DMG)
0.891 (10/19/2017):
> Increased Wall Limit from 20 to 30
> Added Wolf
> Reduced Wood Wall Cost from 20 to 10 Wood
> Increased Tree Size a bit
> Reduced Boost Pad Cost to 10 Stone and 5 Wood
> Gold Weapons are now Easier to get (4.5k resources, instead of 10k)
> Added Diamond Weapon Variants (Not Really, and in 0.893, this entry was removed)
Secret Update (10/2/2017):
> Created Shield 2 Game File. Like all items added after v0.82, it doesn't have a gold file.
0.89 (10/09/2017):
> Moved Spawn Pad down one age.
> Fixed Discord Link.
> Fixed Bull Helmet damage bug
> Buffed Angel Wings (from 2 to 4 HP)
> Adjusted Menu Display
> Follow to Start with more resources (+100 of Wood, Stone, Food, and Gold)
Secret Updates
> Now the Healing/Damage numbers now calculate per second. Taking and Healing 4 HP in 1 second with Angel Wings/Bull Helmet now shows no number. Healing 3 HP from Medic Gear, and 4 HP from Angel Wings at the same time will display as you healed 7 HP
0.88 (11/09/2017):
- BuffedMusket
- Damage is 60 (+10)
- Move Speed is 2.5 MPS (+??)
- Added more things to the Store
- Added Bob XIII Hat (Vanity)
- Added Corrupt X Wings
- Optimized Client Side Rendering a lot
- Adjusted Anti-Hack Hat (Unknown Changes)
- Some Accessories Have Effects
- Fixed Discord Link
- Added Spawn Pad
0.87 (16/08/2017):
- Added Accessories
- Added New Hats
- Added Food Spam Prevention
- Applies Shame!
- Tweaked Musket
- Does 50 DMG (+5)
- Moves ?? MPS (- A lot)
- Fires every 1.5 Seconds (+ A Lot to Delay)
- Fixed the Hide Chat function when the store is opened
- Updated Several Sprites
- Unknown Hats
- Unknown Animals
- Reduced Tank Gear Cost to 15,000 (-5,000)
- Added Hat 12 P and Hat 14 P Game Files, Used for Spike Gear and Windmill Hat Respectively in stores.
0.86 (14/08/2017):
> Changed Demolisher Armor effect and name (Barbarian Armor, Knockback on enemies that attack you)
> Added new Hats: Tank Gear (Hat 40), Windmill Hat (Hat 14), Enigma Hat (Vanity), Blitz Hat (Vanity)
> Buffed Spike Gear
> Added new Skin Color (Green)
> Changed Spike Gear Design
> Buffed Booster Hat
> Buffed Plague Mask (Mask Poison has 1 Second Longer Duration)
> Fixed Platform bug where they can't be placed in water
> Nerfed Musket move Speed
> Reduced Musket Damage to 45
> Moved Musket to Age 9 (Will change this again later) (A glitch caused Sidney de Vries to have to move this here)
Secret Updates
> Removed Red Skin Color
0.85 (5/08/2017):
> Added several new Hats (IDs 30 and 32-41, 33-34 and 39-41 Unreleased, All released Vanity except Musketeer Hat/Hat 32)
> Added Musket Weapon to Bow path (Doesn't have Gold Variant)
> Added Poison Spikes Upgrade
> Adjusted Fish hat sprite
> Buffed Healing Pad (Heals 12 HP instead of 5)
> Fixed some issues with Video Ads
> Reduced Bandwidth
Secret Updates
> You No Longer need to click Free to buy Free Hats
> Your items no longer automatically upgrade when you get a new variant, like Spikes, will stay Spikes when you select Greater Spikes.
> Added Shotgun Game File, which was actually used in Foes.io.
0.84 (29/07/2017):
> Fixed Issues with Video Ads
> Added Healing Pad to Age 8
> Gold Weapons that's base damage is not a multiple of 10's +10% Damage Rounds Up instead of Down)
> Optimized Server Side Code
0.83 (13/07/2017):
> Gold Weapons do 10% More Melee Damage now
> Reduced Server Size to Reduce Lag (Max Players is now 40, from 50)
> Optimized Server Side
> Added Video Ads
Secret Updates
> Significantly increased server count
Secret Update (Unknown Date, Between 0.82 and 0.83):
> Slightly Reduced the number of servers
0.82 (23/06/2017):
> Optimized Server Performance
> Added Gold Weapon Variants (Earned by gaining 10,000 resources with the tool)
> Fixed Collision issue with Boost Pads
0.81 (20/06/2017):
> Reverted Healing Changes
0.80 (20/06/2017):
> Fixed Weapon Rotation
> Optimized Some Server Code
> Added new Cow Names
> Added new Skin Color (Red)
> Added Flipper Hat
> Buffed Castle Walls
> Eating Food now Regenerates Health over time (To counter auto heal spammers)
> Pressing C adds a marker to the minimap (Max: 1)
0.79 (11/06/2017)
> Added River to middle of map
> Walking in Water slows you down (unless you stand on a platform)
> Walking in the river also pushes you towards the Right Border (Unmentioned)
> Platform Can be Built in Water
> Increased Platform Limit
> Reduced Platform Health and Cost
> Map Border now Renders on top of everything else (As a grey section)
> Reduced Number of Bulls a bit
> Made Map Larger
> Adjusted AI behavior
0.78 (6/06/2017)
> Fixed Discord Link
> Optimized Server Side
> Reduced Packet Size
> Reduced Bandwidth
> Bulls are More Common now
> Increased View Radius of Bulls a bit
> Renamed Black Bull to Bully
> Turrets now Target Hostile AI
> Poison now works on AI
Secret Updates
> Renamed Big Bull to Bull
0.77 (4/06/2017)
> Made Black Bull larger and Stronger
> Added Platform (Stand on it to shoot over certain obstacles)
> Optimized Server Side
> Reduced Client Side input Lag
> Added Skin Color Selector to Menu
> Made Animal Hats Free (Until they get passive ability) (You still need to click buy, but price is "Free")
0.76 (31/05/2017)
> Added Rare Black Bull
> Increased Knockback from Bulls
> Adjusted Bull AI again
> Fixed Bug with Bull AI
> Added Leave Confirmation when closing Tab (Doesn't Work)
> Updated All Hat Sprites
> Added Animal Cosmetic Hats (Moo Head and Pig Head)
0.75 (25/05/2017)
> Adjusted Bull AI
> Nerfed Samurai Helmet a bit
> Added Sandbox Servers (Experimental 1-10, at the bottom of server list. Everything is free, with infinite placing limit. Very High Paced)
0.74 (23/05/2017)
> Added Bulls (200 Food, 1,000 Gold, 20 Damage, 1,800 HP)
> Added Desert Biome (No Trees but more Stone) (Stone replaces Trees, Cactus replaces Bushes)
> Added Cactus Plant to Desert (Works like a spike and Gives Food) (35 Damage)
> Adjusted Animal Collision Boxes
> Updated Menu Guide
> Fixed Bug with AI turn Behavior
> Optimized Server Send Loop
0.73 (21/05/2017)
> Fixed Several Server Issues
> Optimized Server Loop
> Added Kill counter
> Released Android and IOS version
> Reduced Food Gained from animals (About Half)
0.72 (15/05/2017)
> Added Pigs (Slower but more HP (800 HP, 150 Food, 200 Gold)
> Reduced Emp Helmet Speed
> Defaults to native resolution only on mobile devices
> Fixed issue with ads displaying in middle of the game
> Fixed issue with not being able to control on older mobile browsers
> Fixed Loading issue
0.71 (14/05/2017)
> Cows run away a bit faster
> Optimized server
> Improved Mobile Support
> Fixed issues with Android Mobile Support
> Added More Cow Names
> Cow Names are now the same for all players
0.70 (13/05/2017)
> Added AI Cow (More animals and monsters coming soon) (500 HP, 100 Food, 150 Gold)
> Optimized Server Loop
> Updated Resource Icons
> Added Emp Helmet Back (You now move slower while wearing it)
> Buffed Turret Firerate
> Fixed Chat test case issue
> You can now keep moving while selecting hats
> Increased Turret Cost a bit (+50 Wood, +50 Stone)
> Fixed Minor Bugs on Server
0.69 (10/05/2017)
> You can now have 2 Turrets
> Removed Emp Helmet for now
> Reduced Turret Damage
> Increased Windmill Limit
> Increased Wall Limit
> Increased Bundle Timeout
> Fixed Screen Offset Issue
> Optimized Server Collisions
0.68 (10/05/2017)
> Added New Hats
> Added New Weapons to Age 8 (Displays as "Age 7", But is Katana, Great Axe, and Crossbow)
> Added Castle Walls Back (Castle Walls have Increased HP and Cost than before)
> Arrows Can now Damage/Destroy Wood Walls
> Added Chat Button (Enter Still Works)
> Added UI Icons
> Fixed Random Disconnects
> Fixed clan invite bug where they don't show after you get kicked
> Added Mobile Support
> Buffed Arrow Damage
> Increased Arrow Cost a bit
> Reduced Great Hammer move Speed
> Reworked party UI
> Added reload button on a disconnected screen
> Now uses native resolution by default
Secret Updates
> Renamed Old Great Axe to Hand Axe
0.67 (3/05/2017)
> Optimized Collision Logic on server
> Optimized Server CPU again
> Buffed Plague Mask again (4 Damage to 5 Damage,a longer delay between though)
0.66 (3/05/2017)
> Optimized Server Loop
> Reduced Bandwidth
> Added Server Buffer to Limit to there is room for party members
> Fixed Loading... Issue
0.65 (2/05/2017)
> Minimap Updates more Smoothly now
> Player with Most Kills has a Skull icon next to their name (More icon achievements soon)
> Tribe Members can now Ping the Map to alert other tribe members (R key)
> Added Healing Numbers
> Added Share Button
> Increased Turret HP
> Fixed Order of Requirements on Turret
> Bull Helmet Drains more health now
> Raised Max Age to 60
> Minor Optimizations on Server
0.64 (1/05/2017)
> Increased Map Size
> Optimized Server Side Game Loop
> Buffed Bull Helmet Damage (+??% to +50%)
> Increased Bull Helmet Health Drain (?? to 4)
0.63 (3/04/2017)
> Reduced Damage Effect on Bull Helmet
> Fixed Crown Display
> Reduced Damage of Plague Mask (?? to 4)
0.62 (3/04/2017)
> Fixed Turret Randomly shooting
> Clan Leader has Crown Icon above name
> Increased Turret Projectile Speed
> Changed Great Hammer to Secondary
> Reduced Great Hammer move speed
> Majorly Changed Honeycrisp Hat Sprite
> Added new Hats (Bull Helmet?, Anti Venom Gear? ???)
> Added delta limit on the server
> Added more effects to some Hats
> Upgraded Loadbalancer Server
> Adjusted Miners Helmet Effect
Secret Updates
> Renamed Honeycrisp Hat to Medic Gear. Still is functionally identical
0.61 (29/04/2017)
> Increased Map Size a bit
> Reset Turret Limit to 1
> Increased Turret Damage to 30 (Displays as 1)
0.60 (29/04/2017)
> You can now Place 2 Turret
> Added effects to some hats (Renamed Pin Hat to Emp Helmet, and gave it an effect)
> Gave Miners Helmet an effect
> Increased Plague Mask Price
> Fixed Game Freeze Issue
> Fixed Projectiles going through walls
> Improved Master Server performance
> Decreased Turret Bullet Speed a bit
> You now earn more gold from gold mines
0.59 (28/04/2017)
> Added Turret to Age 7 (Work in Progress)
> Buffed Booster Hat Speed: From 1.15 to 1.16
> You can now lock rotation with the X key
> Added Poison logic (Will be used for some plants in the future) (Can shoot over walls but not windmills)
> Fixed Projectile Distance Bug
> Added Death Fadeout Delay
> Added new Hats (Plague Mask, Pin Hat)
> Added Keypress Checks
0.58 (28/04/2017)
> Fixed rotation lerp issue
> Added more Anti Hack Stuff
> Reduced Load time a bit
0.57 (27/04/2017)
> Fixed Bug with Damage Numbers
> Fixed Mobile issue with touchscreen devices
0.56 (27/04/2017)
> Optimized Stuff on Server Side
> Added Basic Mobile Support
> Added Damage Numbers
> Added some more Anti-Hack Stuff (Sorry Modders)
> Adjusted File Obfuscation
> Added Basic Settings Menu
> Moved some of the UI elements around
> Adjusted UI Padding/Spacing
> Fixed render order for chat messages
> Added anim lib
0.55 (26/04/2017)
> Removed weapon switch delay
0.54 (25/04/2017)
> Fixed Food Spam while Switching Items Issue
> Nerfed Marksman Cap a bit
> You can now quickly select the food item with the Q key
0.53 (24/04/2017)
> Fixed Shield Projectile Bug
> Optimized some minor things on the server side
> Fixed Bug Where Arrows go through players
> Added Weapon Swap Animation and a slight delay
> Fixed Health Bar Display Issue
> Buffed Great Hammer Damage to Buildings
> Arrows now Cost 2 wood
> Reduced Bow Damage
> Added Shield Item
> Optimized Arrow Collisions
> Increased Bow Firerate
> Fixed Items outside of map issue
> Nerfed Spike Gear Dmg
> Spike Gear Now Only Works on melee attacks
> Increased Marksman Cap Projectile Speed and Range
> Optimized Collisions
> Adjusted Weapon & Tool Info UI
> Changed Great Hammer Sprite
> Added new Featured Youtubers
0.52 (22/04/2017)
> Increased Wall Limit
> Increased Spikes Limit
> Fixed arrow Bug where they randomly disappear
> Fixed bug where some bushes gave more food than they should
0.51 (21/04/2017)
> Reduced Speed a bit
> Optimized Collisions on Server Side (Should reduce Lag)
> Optimized Server Loop
> You can now push other players when walking into them
0.50 (20/04/2017)
> Fixed All Server Player Count
> Reduced Movement Speed
> Bow now Consumes 5 wood instead of 10
> Adjusted Wall Collisions
> Killing now awards you points based on the age of the player you killed (100*Player Age)
0.49 (20/04/2017)
> Updated Great Hammer Sprites
> Adjusted Movement Physics
> Fixed deceleration issue
> Optimized Physics loop
> Adjusted Boost Pads and knockback physics
> Fixed Server Selector and Party System
> Added youtube button
0.48 (19/04/2017)
> Added More Servers (Server should be able to hold more players soon)
> Made Map a bit Larger
> Fixed Server Issues
> Reduced Bush Gear Cost
> Increased Booster Hat Speed
> Increased Honeycrisp Health Regen
> Fixed server full issue on auto join
> Increased Bow Firerate a bit
> Added Region Based player Count
0.47 (18/04/2017)
> Fixed Max Server Player Count to 50
> Optimized Score Loop on the server (Reduces CPU usage on Server)
> Removed Goldfish
> Fixed issue with rotation interpolation
0.46 (18/04/2017)
> Added stat to Marksman Cap
> Added Server Selector to Main Menu
> Increased Arrow Cost to 10 Wood
> Increased Arrow Damage
> Fixed some Issues with Swing Animation
> Fixed server crash exploit
> Added Max Server Count to Server List
0.45 (17/04/2017)
> Bow now consumes 5 wood per shot
> Added new Servers in More Regions
0.44 (15/04/2017)
> Adjusted Server Size
> Adjusted Bow Move Speed
0.43 (14/04/2017)
> Moved to new Server Provider
> Optimized Send Loop on Server
0.42 (13/04/2017)
> Increased Bow Damage
> Reduced Arrow Speed
> Arrows now shoot over: Pit traps and Boost pads
> Fixed Bow knockback direction
0.41 (13/04/2017)
> Added Bow weapon (Work in Progress)
> Added Great Hammer (Good for destroying structures)
> Added Dialog when you leave
> Added projectile logic
> Fixed Weapon Animation issues
> Updated all Weapon and Tool Graphics
> Buffed Samurai Helmet attack speed
> Increased Short Sword Range a bit
> Killing a Player Gives you 10% of their Gold
> Reduced Packet Size (Server --> Client)
> Increased Death Marker Size
0.40 (11/04/2017)
> Added Toggle Back (selecting the same item switches back to weapon)
> Buffed Stone Walls Again
> Fixed file access issues
> Added some more script preventions
> Fixed some server issues
0.39 (11/04/2017)
> Fixed hover information for weapons
> Auto Gather now stays when switching items
> Changed Item Placement back
0.38 (10/04/2017)
> Fixed Pit Trap collision box
> Increased Pit Trap Limit to 6
> Added minimap to game display
> Removed Map Button
> Added weapons to the action bar
> Items now stay in your hand when building them
> Moved Mine to Age 5 unlock
> Reduced Boost Pad Cost
> Buffed Stone Wall HP
> Changed Snow Biome Look
> Reduced Winter Cap Cost
> Added mope.io Banner (On Mope.io Changelog it displayed as "-we're doing a test cross-promo with our friends at moomoo.io")
0.37 (9/04/2017)
> (I broke the day/night system. I'm fixing it)
> Added stat to Winter Cap
> Decreased Hitbox of Plants
> Added Snow Biome (Snow particles soon)
> Adjusted overall Look of the game
> Increased move speed
> Optimized server Side Stuff
0.36 (8/04/2017)
> Removed Dash ability
> Reduced Movement Speed a bit
> Nerfed Spike Gear a bit
0.35 (7/04/2017)
> The location of your last death is marked on the map as a red X
> Bug Fixes on Server
> You now Keep your base after death (this allows for better raiding)
> Added Dash to improve combat system (press space)
> Gold Mines now Give more Gold
> Increased Windmill Limit to 6
> Increased default speed
0.34 (7/04/2017)
> Fixed Party system
> Now shows health bar on the bush hat (you and your team only)
0.33 (6/04/2017)
> Added Servers in Asia
> Increased Place Accuracy (even when moving mouse very quickly)
> Fixed some connection issues
> Fixed some issues with Bot Scripts
> Nerfed Soldier Helmet
> Buffed Honeycrisp regen
> Changed Map Icon
> Added new Hats
> Edited Blue Hat (Maybe Winter Cap)
> Adjusted client-side file access
0.32 (5/04/2017)
> Added minimap (You can see you and your tribe mates)
> Adjusted interpolation again
> Buffed Honeycrisp Hat health regen
> Buffed Spike Gear
0.31 (4/04/2017)
> Removed some script loading stuff
> Improved Load Times
> Fixed Spike Gear exploit
> Adjusted Interpolation Code
> Added some extra security on the server side
0.30 (3/04/2017)
> Moved Clan name over
> Added Chat: (Press Enter)
> Added basic profanity filter
> Fixed Right Click issue
> Fixed Keys issue when tabbing out
> Re-Arranged some UI elements
> ESC key now closes store and alliance menu
> Fixed white box layout in the main menu
> Buffed Spike Gear Dmg
0.29 (3/04/2017)
> Minor Changes to Ads
> Performance Improvement
0.28 (1/04/2017)
> Added Gold Ores back
> You now keep some of the resources after death (1/4)
> Added passive effects to some of the Hats
> Added new Hats
> Fixed Great Axe description
> Optimized Collision Checking on Server
0.27 (31/03/2017)
> Adjusted Store Display
> Fixed Spike knockback
> Made night time darker
> Increased Boost Pad Limit
> Increased Pit Trap limit
> Renamed Points to Gold.
> Added Bush Gear
> Reduced Goldfish speed
0.26 (30/03/2017)
> Fixed Getting stuck issue
> Changed Boost Pad a bit
> Fixed some collision issues
0.25 (29/03/2017)
> Added Goldfish
> Buffed Pit Trap HP
> Improved all collisions
> Added Store: (Items are kept after death)
> Added Hats (Created by EatMyApples) (Feel free to submit your own on reddit)
> Increased Spike Knockback a bit
> Removed Castle Walls for now
> Made Great Axe movement speed faster
> Forcing Position in case of lag (reduces rubber banding)
> Made Map Larger
> Added Boost Pad (pushes objects in a certain direction)
> Fixed issue with clan invites
> Fixed Bug with clan creation
0.24 (26/03/2017)
> General Fixes
> Adjusted Interpolation
> Made movement a bit smoother
0.23 (25/03/2017)
> Fixed Jitter
> Added servers in Europe
> Server Optimizations
0.22 (23/03/2017)
> Added Castle Wall Upgrade
> Added Doors
> Fixed some issues on Server
> Optimized client side rendering
> Nerfed Short Sword
> Moved Short Sword and Great Axe to Age 2
> Added Day/Night Cycle (Later, monsters will spawn at night)
> Make Map Larger Again
0.21 (20/03/2017)
> Added kicking function to alliances
> Updated Tribe UI so you can see all Members in a List
> The last name you used is now saved
> Increased Server Size again
> Fixed Keys issue when opening Alliance Menu
> Renamed Alliances to Tribes
> Increased Map Size
> Increased Forest Density
> Disabled Spammy Characters in Tribe Names
> Renamed Score to Gold
> Added Gold Ores around the map.
> Added new Youtubers to List
0.20 (19/03/2017)
> Added Alliances (Top right button in-game. Names must be unique)
> Fixed some issues on the server
> Added new Youtubers to Feature List
> Improved Performance on Server Side
0.19 (17/03/2017)
> You now earn Points when your spikes kill players
> Fixed Server Full Issue (Might still actually be full at times)
> Added team logic on Server
> Added Auto Gather (Press E)
> Reduced Wood Wall cost
> Added new Youtubers to List
> Increased Great Axe Damage
> Increased Great Axe Speed a bit
> Fixed Log Error
> Fixed some Server Disconnect issues
0.18 (15/03/2017)
> Fixed some of the disconnect issues
> Added twitter button
> Fixed Discord Link
> Added more YouTubers to list
> Added Reddit link
0.17 (14/03/2017)
> Added party join links
> Increased Short Sword range
> Added Mine Building (Allows you to mine stone)
> Adjusted combat mechanics a bit; Attacking slows you down a bit
> Fixed Leaderboard score display
> Added more youtubers to the featured list
0.16 (13/03/2017)
- Weapon/Item Changes
- Great Axe (now Hand Axe) now gives 8 EXP per resource in stead of 4 EXP
- Nerfed Short Sword Damage from ?? (Probably 40) to 35
- Buffed Wood Wall Health from ??? to 350
- Buffed Stone Wall Health from ??? to 900
- Reduced Health given from the Cookie from ??? to 40
- Reduced Health given from the Apple from ??? to 20
- Added Featured Mootoober selection
- Increased Player Speed
- Increased Map Size a lot
- ??? Tiles Longer Horizontal (??? Total)
- ??? Tiles Vertical (??? Total)
- Bug Fixes
- Fixed Spawn Issue
0.15 (11/03/2017)
- Added Age 2 Upgrades (Weapons)
- Added Short Sword
- Added Great Axe (now named Hand Axe)
- Added Weapon Logic (they can add weapons)
- Adjusted Leaderboard Size
- Changed FavIcon
- Increased Map Size
- ??? Tiles Longer Horizontal (??? Total)
- ??? Tiles Vertical (??? Total)
- Bug Fixes
- The exact bug fixes are unknown
0.14 (10/03/2017)
> Added hover highlights
> Fixed UI issues
> Added new Items
> You now earn items when you level up (more items and weapons coming soon)
> You can no longer eat food if you have max health
0.13 (10/03/2017)
- Increased Map Size
- + ??? Tiles Horisontal
- + ??? Tiles Vertical
- Added Idle Timeout
- Added many upgrades
- Added Max Age Limit (Age 15)
- Made it easier to hit Players and Trees
- Performance Improvement (Unknown)
- Fixed Bugs
- Fixed Leaderboard issue
- Fixed getting stuck on the edge of the map
0.12 (10/03/2017)
> Added XP system
> Fixed Bugs
- Fixed Image dragging issue in action bar
- Fixed leaderboard display
- Fixed freezing issue when getting a kill
0.11 (9/03/2017)
> Optimizations
> Added Age Display
0.10 (9/03/2017)
> Initial Release
Actual Changes:
- Added Tool Hammer
- AddedApple
- Added Wood Wall
- Added Spikes
- Added Windmill
- ??? Tiles Horizontal
- ??? Tiles Vertical
- Added Plains Biome
- Added the Player