Thread:ThePokegeek5000/@comment-33493166-20190918060303/@comment-31984232-20190929235639

Stick gets 28 XP per hit on a resource. Daggers get 4. Gold counts as a resource. Note that it's per hit not per resource gained.

Only weapon with any sort of recoil is musket

However the logical solution is either hitSlow does the movement speed thing (which I just checked and it's accurate) AND firerate, OR something we don't know about. I am looking into this, but I might as well ping sidney.