Fanon talk:Battle Hammer/@comment-36575600-20181207234941/@comment-33493166-20181219214245

The Great Axe used to deal 30 damage, and I thought this worked OK. You could use it to instakill people, but I've always thought the solution to this was to fix the bug, not nerf the hammer. The Great Hammer was never good for combat, but at least it was something.

Since in my idea for the ideal MooMoo, the Great Hammer is one of the base weapons and can be a primary or secondary weapon, I think it would be good if it had some combat capabilities outside of just smashing stuff. So how about this:

Great Hammer deals 25 damage, 4.0x structural damage.

Battle Hammer deals 30 damage, 4.5x structural damage.