Windmill Hat

"generates points when worn"

The is an Hat in.

Technical

 * The Windmill Hat produces 1.5 Gold per second, producing 15 Gold in 10 seconds. Instead of producing 1.5 Gold each second, however, every other second it generates, 1 Gold, and the rest of the time, it generates 2 Gold, evaluating to an average of 1.5 Gold per second
 * The Windmill Hat costs.

Using

 * Due to the Windmill Hat's relatively low Gold yield, it is recommended that the player avoids this hat, as it leaves them vulnerable to attack with little gain for the risk.
 * It takes 111.111... minutes, almost two hours, for the Windmill Hat to pay for itself, and this is only if the Player wears it for the full 111.111... minutes. This is not a very good trade.
 * If the player is in a safe space, they may use this hat, though the Miners Helmet is a more productive, less expensive, alternative for players who are also gathering.
 * You can use this if going afk but it is better to use Miners Helmet.

Against

 * Use the Mc Grabby to steal the Gold.
 * Take advantage of the fact that this hat has no real combat advantage and equip a hat that does.
 * If you plan to kill the person, use the Thief Gear.

Trivia

 * The Windmill Hat actually consists of two sprites, one for the base, one for the spinning component.
 * Though the Windmill Hat is the same shape as the Windmill, it has a slightly different color scheme.
 * The Windmill Hat produces at the same rate as the Faster Windmill.
 * The Windmill Hat is one of four hats to have a corresponding structure. The other three are Booster Hat, Turret Gear and Spike Gear.
 * Despite the fact that the point system had its name change from "Points" to "Gold", the Windmill Hat's description still claims it generates "points" instead of "gold".

History

 * 0.86 - Added.