Power Mill

"generates more gold over time"

The is the final upgrade of the  path in. It generates more Gold than Faster Windmills and Windmills.

Technical

 * The Power Mill costs and.
 * The Power Mill is available at Age 8 only if the Faster Windmill was selected earlier at Age 5.
 * The limit on Power Mills is seven, the same for normal Windmills and Faster Windmills.
 * The Power Mill has 800 Health.
 * The Power Mill generates 2 per second as long as it is not destroyed.
 * The Power Mill gives you 2 XP every second.
 * Projectiles can not pass over the Faster Windmill, even if a Platform is used.

Using

 * Do not allow your enemies to destroy your Windmills.
 * Due to their relatively low health and high Resource amount, faster windmills may be used to grind resources towards Gold, Diamond and Ruby Weapons, though Turrets are a better option for this.
 * They are an expensive investment, so be sure to have a fast Resource gathering Weapon, such as the Great Axe or Stick.
 * Extremely effective for Sandbox.
 * Use as a protective blockade against Players who use ranged weapons or Turrets, as they cannot shoot over a Power mill.
 * After placing all seven Power Mills, a player may choose to kill himself so he may respawn and then choose an Age 8 . Spawn Pads are helpful for this.

Against

 * Take advantage of the fact that to get these, the Player must sacrifice a good deal of offensive and defensive abilities by passing up Age 8 Weapons and Spikes.
 * Use Mc Grabby to steal gold from players with Power Mills.
 * Destroy the Power Mill to get a decent amount of Wood and Stone, as well as progress towards Ruby Weapons.
 * Destroy enemy player's windmills to make it harder for them to obtain gold.

Trivia

 * The Power Mill spins faster than any other in the game.
 * The Spinning Spikes and are the only Structures that spin in the game.
 * It looks identical to the other Windmills, other than the increased rpm.

History

 * 0.9 - Added.