Thread:LOAdING......GN!PV07/@comment-28056078-20190108031812/@comment-31984232-20190119201352

Yes I tested that. (sorry I haven't been on much the last 2 days, thursday was end of quarter (followed by being with a friend for a few hours after schol), and friday I was busy)

That caused me to think about the HitSlow attribute in a different way. It may put that many seconds on to the reload if you hit a structure and maybe a player too...