Talk:Polearm/@comment-36575600-20180817192612/@comment-35476126-20181021164419

Yeah, that's not true. A player dies if they are on 0 health not less than 0 health. The Golden Polearm actually does 49.5 damage, but the damage shown when you hit a player is rounded. So when you hit a person with a Golden Polearm, you're doing 49.5 damage but it shows as 50 damage. So when you hit a person twice, they actually have 1 health not 0. The guy who put that just assumed it and never checked the source codes. And I also did an experiment with Spinning Spikes and the Stick, I (on another tab) died with 0 health while being hit with the Spinning Spike twice (90 damage) and being hit by the Stick 10 times (10 damage).